![]() In the process I set up the UI to receive text from our localization system and made sure correct fonts are used from latin script to cyrillic and simplified chinese. Menus and Localization : I built the game's menus and took care of implementing player settings (including the input binding options using the third party plugin cInput), I also worked on setting up a waypoint system that would allow us to decide of definite paths for them to follow around the level design, as well as some form of streaming system to separate the in zones animals and have them pooled and active only if the player is close.Īs functionnal as those system were it came to a cost regarding manual integration time and I learned that a better anticipation of the level building needs and more thought would have greately helped as it would have been more efficient to build a tool to help animal placement in the game's world. They have very limited interaction with the elephants so I spent some time iterating and reflecting on efficient solutions to have them react to the player's presence without overloading the animators and sound designers. I used Finite State Machines to build both individual and herd behaviours for animals such as flamingos, buffalos, or herons. I worked autonomously with regular feedback to iterate on each animal.Īnimal behaviour : Most animals being there to add life around the player, they follow pretty simple behaviours. Processor: Intel Core 2 Duo 2.4 GHz, AMD Athlon X2 2.A lot of my work being focused on the behaviour and integration of animals, I worked closely to the animators and sound designers in order to bring them to life and try to have eveyrthing come together. Shelter is Might and Delights first release in the series and establishes its survival/role-play themes by allowing the player - as a Badger - to interact with, feed and shelter their virtual Cubs in the heart of an intensely stylised world.we went through the game twice and only the scenery changed, but more on that later. Unfortunately, that ending is the only one here. At the end of the plot, we would like to add that the ending surprised us a little, or rather, it was unexpected. Then there will be more plot inserts in the form of text, but this only affects the gameplay and does not carry almost any plot load. We will be guided by the stars (this is not a joke). Our group of elephants has strayed from the herd and we need to find them.Īs usual, the wisest knows the way, she is the oldest elephant. In the introduction, we are immediately shown the cards where and why we are going. In the previous parts, we were allowed to play as a badger and a lynx, in this part we will play as an elephant, or rather an elephant. But since this is a review, we will review the plot first.Īs we wrote above, we have not played the previous parts, but we are still familiar with them. Shelter 3 will have you play as a mother elephant shepherding whatever their babies are called. Shelter 2 featured a mother lynx and her cubs. Just look at that baby elephant - adorable, right Which means its going to feel like a tiger literally tore your heart out when one of the youngins strays too far from the herd and gets cornered by something nasty. Shelter 1 started out with a mother badger protecting her babies. While Might and Delight havent revealed much about Shelter 3 as a game, we can be sure that their animation game is still on point. In meditation games, we go to relax, listen to cute music and, secondly, think about other game mechanics. If you don't know it, Shelter 3 is the in development sequel to Might And Delight's series of animal mom games. For games like Shelter, the plot, gameplay and other components are not very important. Shelter 3 is the next installment in an unusual simulation cycle from Might and Delight, where players take on the role of wild animals and fight for. we have not played in the previous parts of the series and perhaps thanks to this, we will be able to show you the game from the side from which you will never see it again. If for many players this game will stir up memories, then for us it will be a new adventure. ![]()
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